- Picking up Crates
- Uses of Crates
- Interactive Environment
- Entering the 2D world
- Controls
- Entrance and Exit of 2D world
- Player Arm Indicator
Seeing The Red Exit and Reflected Green Entrance, The indication on the Hand turns Blue which means able to enter 2D world |
Player is Able to Enter the 2D World and the 2D character which is just a sphere is able to touch the reflected platform |
Interactive Environment such as a elevator that brings the player to the next level |
A stage design which only serve the understanding of anamorphic as the level could only be completed above |
Picking up Crates and placing it, provides a additional platform for the 2D character |
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