Sunday 23 June 2013

First Playable Demo

ShowCasing of Mechanics

- Picking up Crates
- Uses of Crates
- Interactive Environment
- Entering the 2D world
- Controls
- Entrance and Exit of 2D world
- Player Arm Indicator

Seeing The Red Exit and Reflected Green Entrance, The indication on the Hand turns Blue which means able to enter 2D world

Player is Able to Enter the 2D World and the 2D character which is just a sphere is able to touch the reflected platform


Interactive Environment such as a elevator that brings the player to the next level

A stage design which only serve the understanding of anamorphic as the level could only be completed above

Picking up Crates and placing it, provides a additional platform for the 2D character

No comments:

Post a Comment